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re: Cooldown Rotations

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This isn't really the ideal forum to post this but it's all I got. I'm thinking it's time for us to become more coordinated with our tank healing CDs. Inquisitor's "RNG" shows this need but, more importantly, we should get used to this now (on a more forgiving fight) so that we'll be ready for ID.

Our usual loadout (51 puri, Chloro and Senticar) has these cooldowns:

Healer's Covenant - 2 min
Spiritual Conflagration - 1 min
Natural Conversion - 1 min 30 sec
Essence Surge - 2 min
Rite of the Ancestors - 2 min (Not particularly amazing for this fight.)


Rotation for Obliteration Beam using 50 seconds as a (highly) conservative lower bound.


1st Beam (50s) - Healer's Covenant + Spiritual Conflagration
2nd Beam (1m 40s) - Rite - > Essence Surge
3rd Beam (2m 30s) - Spiritual Conflagration
4th Beam (3m 20s) - Healer's Covenant
5th Beam (4m 10s) - Rite - > Spiritual Conflagration
6th beam (5m) - Essence Surge

And it repeats!

7th Beam (5m 50 sec) - Healer's Covenant + Spiritual Conflagration
8th Beam (6m 40 sec) - Rite -> Essence Surge
9th Beam (7m 30 sec) - Spiritual Conflagration
10th Beam (8m 20 sec) - Healer's Covenant
11th Beam (9m 10 sec) - Rite -> Spiritual Conflagration
12th Beam - (10m) - Essence Surge

This may look scary but just keep in mind that all you really need to do correctly is the first two...after that you just need to hit whatever CDs are up.

Tell me what you think!
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